Description

In this tutorial, I’ll show you how to create, manage, and load static data in Godot! In this case, I’m using static data to manage a list of items and their respective properties. This same system can be used in many other areas though, such as: Dialogue scripts, skill/stat metadata, and many other applications!

Please leave a like, and comment if you learned something from this video, have suggestions for better ways to optimize this system, or would like to share ideas for future tutorials :)

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My Notes

  • 03:54: Export spreadsheet to JSON
  • 09:02: Script to load JSON file

Transcript