Genres: Indie Release Date: 2013-04-22 Publishers: Klei Entertainment Developers: Klei Entertainment
Guides
- Beginner’s Guide:
Game Versions
Don’t Starve and its DLCs offer diverse gameplay experiences across different environments. Here’s a summary of the key differences:
Don’t Starve (Base Game)
The original Don’t Starve is a single-player survival game set in a temperate climate. It features:
- Three seasons: winter, spring, and summer
- Classic survival gameplay
- Three game modes: Lights Out, Adventure, and Sandbox
Reign of Giants (DLC)
This DLC expands the base game with:
- New bosses and creatures
- Additional playable characters: Wigfrid and Webber
- New biomes and challenges
- An extra save slot
Shipwrecked (DLC)
Shipwrecked dramatically changes the setting to a tropical archipelago:
- Four new seasons: mild, hurricane, monsoon, and dry
- Ocean-based gameplay with boats and islands
- New bosses: Sealnado, Tiger Shark, and Quacken
- Volcanic eruptions and tropical hazards
- Four new characters: Walani, Warly, Woodlegs, and Wilbur
Hamlet (DLC)
Hamlet introduces an inland tropical experience with civilization elements:
- Three shortened seasons: temperate, humid, and lush
- City life with shops and pig society
- New bosses: Ancient Herald, Queen Womant, Pugalisk, and Iron Hulk
- Unique challenges like hay fever and the apocalypse event
- New characters: Wilba, Wormwood, Wheeler, and Warbucks
Key Differences
Environment:
- Base game: Temperate wilderness
- Shipwrecked: Tropical islands and ocean
- Hamlet: Inland tropical with civilization
Gameplay Focus:
- Base game: Classic survival
- Shipwrecked: Naval exploration and island hopping
- Hamlet: City interaction and dungeon crawling
Difficulty:
- Shipwrecked: Considered easier for long-term survival
- Hamlet: More challenging due to unique mechanics and shortened seasons
Content:
- Each DLC adds new characters, bosses, items, and mechanics
- Shipwrecked and Hamlet completely change the game world and survival strategies