A node that provides a Shape2D to a CollisionObject2D parent and allows to edit it. This can give a detection shape to an Area2D or turn a PhysicsBody2D into a solid object.
1 min read
A node that provides a Shape2D to a CollisionObject2D parent and allows to edit it. This can give a detection shape to an Area2D or turn a PhysicsBody2D into a solid object.